Add a Sci-Fi HUD to Your Stream — Chromakey-ready futuristic overlay. Vortexia renders this look — add a sci-fi hud to your stream — using the Chaos Prime engine, which produces beat-locked tunnels and pulses that snap to kick-drum onsets. Because everything runs through WebGL in your browser, there is no plugin to install and nothing to crash your broadcast software. You paste the viewer URL into OBS, Streamlabs and any other broadcasting software as a Browser Source and the visual is live; it reacts in real time to whatever audio your stream is already playing. Free tier runs 720p watermarked; Plus is $4.99/month for 1080p/60; Pro is $14.99/month for 4K/60, a brand-kit logo overlay and priority support. From the dashboard you can adjust colour shift, zoom and iteration depth, save the result as a preset, and the same viewer URL will reproduce the look identically every time.
How to use Add a Sci-Fi HUD to Your Stream
Customize the visual. Open the Vortexia dashboard, choose the Add a Sci-Fi HUD to Your Stream preset, and adjust colour shift, zoom and iteration depth until it matches your show.
Copy the viewer URL. Click "Get Browser Source URL" — Vortexia will give you a permanent URL that loads this exact configuration anywhere.
Add it to OBS, Streamlabs and any other broadcasting software. In OBS, Streamlabs and any other broadcasting software, add a new Browser Source, paste the viewer URL, and set the canvas to 1920×1080 (or 1080×1920 for vertical). The visual is live as soon as the source loads.
Route your audio. Make sure the browser tab can hear the audio you want it to react to — most streamers route their stream output through a virtual audio cable so Vortexia and OBS hear the same mix.
Specs & output
Engine
Chaos Prime
Render Mode
rhythm
Iteration Depth
60
Default Zoom
2.00
Colour Shift
180°
Output (Free)
720p / 30fps + watermark
Output (Plus)
1080p / 60fps, no watermark
Output (Pro)
4K / 60fps, brand-kit logo overlay
Audio Source
Browser tab audio (FFT, real-time)
Last Updated
2026-08-25
Frequently asked questions
How does the Chaos Prime engine respond to sound?
This look uses the Chaos Prime engine, which renders beat-locked tunnels and pulses that snap to kick-drum onsets. Sound is read as a 128-bin spectrum every frame rather than as a single loudness value, and for this engine onset detection on the 40-160Hz band fires the pulse on the kick itself rather than following its loudness envelope, and the tracked tempo is shown live in the dashboard. It costs about 1ms per frame at 1080p, and the whole thing runs in a browser tab with no plugin or install.
What does the free tier actually include?
Three of the eight engines at 720p and 30fps with a small watermark, Twitch integration, and no time limit or card — a tier rather than a trial. Plus is $4.99 a month (or $49.99 a year) and removes the watermark, unlocks 1080p at 60fps, all eight engines including the two 3D ones, and YouTube, Kick and TikTok. Pro at $14.99 a month adds 4K and a logo overlay, and there is a $149 one-time lifetime licence.
Does it really react to the music, or is it a loop?
It is generated live on your GPU. A 128-bin FFT runs every frame and the three bands drive different things, so a kick and a cymbal at the same volume produce different motion. On this page's Chaos Prime engine specifically, onset detection on the 40-160Hz band fires the pulse on the kick itself rather than following its loudness envelope, and the tracked tempo is shown live in the dashboard. Nothing repeats, and you can zoom to 100,000x magnification while it is running — neither is possible with a pre-rendered clip.
Does it react to my Twitch subs and raids, or only to audio?
Both, and the event side is the part audio visualizers cannot do. Connect Twitch, YouTube or Streamlabs and subscriptions, gift subs, bits, follows, raids and hype trains each trigger their own treatment — a raid pulls the camera back and sends a band outward, a hype train holds a sustained swirl for as long as the train runs. Reacting to a raid needs an authenticated connection to the platform and a webhook, which is why a tool that only analyses a waveform has no way of knowing one happened.
Which browsers and operating systems work?
Anything with WebGL2: current Chrome, Edge, Firefox and Safari on Windows, macOS, Linux and ChromeOS, including the embedded Chromium inside an OBS Browser Source. If WebGL2 is unavailable the page says so rather than showing a blank screen.
About the author
Yousef @ Vortexia — Vortexia Engine Creator.
Yousef builds Vortexia — a browser-based, GPU-accelerated audio-reactive visual engine used by streamers and DJs on Twitch, Kick, YouTube Live and TikTok Live.